Reports
Please note that CRESST reports were called "CSE Reports" or "CSE Technical Reports" prior to CRESST report 723.
#798 – Improving the Way We Design Games for Learning by Examining How Popular Video
Games Teach
Richard Wainess, Deirdre Kerr, and Alan Koenig
Richard Wainess, Deirdre Kerr, and Alan Koenig
CRESST Report 798, July 2011
Summary
Summary
This CRESST report examines how to effectively integrate teaching "how to
play a game" with teaching an instructional subject. By analyzing more than 30 popular commercial games, the authors illustrate how games teach game
play mechanics and suggest ways to use games for learning.
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